Kotaku editor Brian Crecente was on CNN over the weekend and was able to find a place to put the video of him on Fox News "debating" Grand Theft Auto getting the AO rating. The segment is way too short and they news anchor lady can't even get his name right. Her flub-ups cost Brian some face time since the Bloyce she kept referring to never appeared on camera. Come on Bloyce, face the nation like a man!
Thursday, July 28, 2005
At the recent Gphoria awards show, Sega showed off Condemned: Criminal Origins and Full Auto running on the latest Xbox 360 developement kits that have been out for about 3 weeks now. While 1up didn't notice that many great graphical improvements (and who should after three weeks?), they did get word on the sound improvements the new dev kits will enable developers to take advantage of.
Gamespot has a piece up on the upcoming Prince of Persia 3, the last Prince of Persia title in the series (unless it makes boat loads of money most likely). They interviewed Artistic Director Olivier Leonardi on how the game is coming along and how it will differ fromt he previous Prince of Persia titles.
aRE tHE fUNNY lOOKING lETTERS nESSCESSARY? Either way, this trailer for this Xbox 360 role playing game eNCHANT arM looks pretty good. Sure it's mostly cutscenes but there are some obvious in-game shots in there and it does look pretty nice. Nothing I haven't seen in a final fantasy game in the past 5-7 years though so we'll see how it turns out. That owuld be awsome to have this as a launch title but I doubt it.
Hitesh Patel was handed a sentence of 4 months in jail, four months in home detention followed by two years of supervised release for his role in modding xboxes and selling the "Super Xboxes" through Pandora's Cube retail stores. Apparently, Patel worked for all three stores and managed one of them. Other Pandora's Cube employees are expected to be sentenced next month.
EDIT by Drseuss90:
I read at xbox-scene that this guy was also selling modded xboxs for 400 or 500 bucks with like 15 games loaded to the HDD. If thats true, that could be part of the reason why they brought the hammer down so hard on him...
Even though Nintendo has not made an official comment in regards to the Gameboy Micro, rumors have surfaced pegging the Gameboy Micro release date on Setember 13th in Japan. Two days before the white PSP is supposed to launch.
Wednesday, July 27, 2005
Author of"Everything Bad Is Good For You: How Today's Popular Culture Is Actually Making Us Smarter", Steven Johnson, wrote an interesting and somewhat though provoking (for someone more important than me hjopefully) article for the LATimes website asking Hilary Clinton why not look into football instead of wasting money on video games. It's an excellent article and I would like to see some mainstream media pick up on this and see what they have to say.
On to the issue of aggression, and what causes it in kids, especially teenage boys. Congress should be interested in the facts: The last 10 years have seen the release of many popular violent games, including "Quake" and "Grand Theft Auto"; that period has also seen the most dramatic drop in violent crime in recent memory. According to Duke University's Child Well-Being Index, today's kids are less violent than kids have been at any time since the study began in 1975. Perhaps, Sen. Clinton, your investigation should explore the theory that violent games function as a safety valve, letting children explore their natural aggression without acting it out in the real world.
Looks like God of War is also going to be getting the hollywood treatment.
IGN has the new Doom trailer that was showed at Comic Con recently. There isn't any of that supposedly cool FPS sequence so don't expect to see any of that yet.
Penny Arcade's NES collection
A while ago, Penny Arcade bought this all-but-10-games NES collection off of Ebay and they are now throwing a contest it seems to give away the NES goodnes. That's a lot of games.
The PSP Xploder enables you to hook your game-hungry PSP to your PC to convert movies to different formats, backup your PSP files, get new game cheat codes and all that good stuff. Check out their FAQ here.
Tuesday, July 26, 2005
Looks like Star Wars Episode III Revenge of the Sith will be coming out on DVD November 1st.
I didn't know you could play pre-rendered movies (zing!). At the recent Playstation meeting in Japan Kutaragi stated:
We hope to use the Tokyo Game Show as a chance for everyone to get to know, or possibly experience, what next-generation entertainment is all about.Or possible experience being the key words here. I doubt it but I guess we'll see.
Howard Sherman of Malinche Entertainment is giving iPodders a chance to do more with their iPods than play music or view pictures. He's making text-based games (or porting his exisiting texts) iPod-compatible and selling the little literary treats for $10 a pop.
Monday, July 25, 2005
Gamespot speaks with "Tom Clancy's Ghost Recon Advanced Warfighter"'s lead designer Christian Allen and since they so graciously put up the interview on their website, we get to learn more about what this whole integrated solider concept means. They basically did some extensive military research and found out what the soliders of tomorrow (tomorrow=10 yrs from now) might wear. Apparently the trend will be toward more of a self sufficient, more effective as a single person, solider. Cool news for th emilitary, even better for my Xbox 360.
At the recent Xbox 2005 summit in Japan, pretty much all the big name Japanaese game developers came out and voiced their support for the upcoming Xbox 360. Hoping to ensure the people of Japan that the console won't blow. Despite all this hype, a paltry 2% of Japanese gamers are looking forward to the console.
It's a PSP cafe with the PSPs built into the tables. I wonder how long it will be until one disappears.
The Xbox 360 will come preloaded will all sorts of multimedia goodness. From what seems to be various music and video files as well as a 22 minute 59 second long item named "DVD OF GAME" which would seem to be a trailer of upcoming Xbox 360 games.
1up digs heavy on the Katamari Damacy and it's sequel so much, they've put up a 4 page featurette going detailing how game director Keita Takahashi dealt with the success of the first Katamari game and why they decided to make a sequel (because of the
Gamespot speaks with fitty cent on his upcoming game, Bulletproof. He talks about how involved he his with the game and the developement process. As well as the parts Eminem and Dr Dre play. Oh, and his game is better than any other game out there.
Friday, July 22, 2005
United Talent Agency is helping THQ pimp their recently released "Destory All Humans!" to whoever will listen. No word yet on if Uwe Boll will have anything to do with this one but gawd I hope not.
Miami attorney Jack Thompson does not like you or your video games. Coming off his recent public throttling of Grand Theft Auto San Andreas, Jack Thompson has the Sims 2 in his sights next. Claiming that the fuzzing out of the dirty bits in the game can be undone and if undone they show full blown people parts. Not true says EA, they cliam you'll see Barbie and Ken parts, flat plastic nothingness. If you see Senior Thompson in public, don't offer him anything to drink unless you're stocked full of crazy.
Knowing that the game is popular among all ages, EA has even taken steps to ensure that Sims fans aren't exposed to indecent depictions. In the recent expansion pack, The Sims 2 University, gamers can send their teenage sims off to college. However, instead of packing the expansion with "keggers" and "reefer," EA chose to use juice and bubble blowers.
Thompson doesn't seem to care. He cites a cheat code that can remove the blur that covers the nether regions. "The nudity placed there by the publisher/maker, Electronic Arts, is accessed by the use of a simple code that removes what is called 'the blur' which obscures the genital areas. In other words, the game was released to the public by the manufacturer knowing that the full frontal nudity was resident on the game and would be accessed by use of a simple code widely provided on the Internet."
EA, holla back!
Jeff Brown, vice president of corporate communications at EA, in response to the accusations, told GameSpot, "This is nonsense. We've reviewed 100 percent of the content. There is no content inappropriate for a teen audience. Players never see a nude sim. If someone with an extreme amount of expertise and time were to remove the pixels, they would see that the sims have no genitals. They appear like Ken and Barbie."
Don't stop the crazy now, Thompson go!
The sex and the nudity are in the game. That's the point. The blur is an admission that even the 'Ken and Barbie' features should not be displayed. The blur can be disarmed. This is no different than what is in San Andreas, although worse.
Thursday, July 21, 2005
Get ready to apply boot to behind with the BodyPad, coming to an Xbox or Plastation 2 near you on August 31st. It comes with knee, elbow and hand sensors that translate your movement into real time game motion. I wonder if they also provide feedback from the game.
Wednesday, July 20, 2005
Sega has confirmed that their arcade board that will be powering House of the Dead 4 and their future arcade titles isn't anything we mentioned earlier. The board, codenamed "Lindbergh" is actually powered by Imagination Technologies’ high-end PowerVR graphic processor. So sorry for throwing your world in a tailspin, all this hot coffee madness has me in a tizzy.
Looks like Take-Two might pursue legal action against you-can't-get-hot-coffe-without-us console perpheral makers Action Replay (you can get hot coffee without them specifically but you would have to use a similar product). Take-two released a statement today that read
Take-Two is exploring its legal options as it relates to companies that profited from creating and distributing tools for altering the content of Grand Theft Auto: San AndreasBasically meaning that mod enablers should worry about what kind of modding they allow. In more GTA drama for your mama, the ESRB has assigned GTA San Andres with the AO (adults only) rating for people who want to buy the game until Rockstar finishes their Hot Coffee free version. What do the politicos have to say about this one? What's the next game on their radar? Do publishers now have to worry about how their content can be altered and sacrafice their total creative vision? Would this be akin to suing Ford Motors when some street racer mods his Ford Mustang to reach 200+mph and busts the speed limit wide open somewhere?
The Man (aka the ESRB) has taken back the rating they gave Grand Theft Auto: San Andreas and have advised retailers to stop selling the game period. That means, drop whatever insignificant thing you're doing now and go pick that game up before the word is loosed upon the world. From the god of gamer sites Kotaku, ESRB head Patricia Vance has stated:
After a thorough investigation, we have concluded that sexually explicit material exists in a fully rendered, unmodified form on the final discs of all three platform versions of the game (i.e., PC CD-ROM, Xbox and PS2).This bascially means that the ESRB is now forced to check all aspects of a game, including the eater eggs and other hidden content and maybe even how a game could be modded. Should Blizzard be worried about World of Warcraft?
However, the material was programmed by Rockstar to be inaccessible to the player and they have stated that it was never intended to be made accessible.
The material can only be accessed by downloading a software patch, created by an independent third party without Rockstar’s permission, which is now freely available on the internet and through console accessories.
Considering the existence of the undisclosed and highly pertinent content on the final discs, compounded by the broad distribution of the third party modification, the credibility and utility of the initial ESRB rating has been seriously undermined.
Which is titled "The Behemoth's Next Game" showed an early build of their game at the recently ended San Deigo Comic Con. The Independant Gaming Source-er got a look at the four player Medevil sidecroller hack n slasher (nyce!). The visual style is somewhat similar to alien hominid if a bit more distinctive, if that makes sense. Four player games rock socks. These looks like a prime example of an awsome Nintendo DS game.
Resident Evil 5 on theway to X360 and PS3
Capcom is bringing Resident Evil 5 to the Xbox 360 and Playstation 3 and from these pictures, it look purty dern good. You can't really see any zombie characters spare the shady looking, limping shadows of people but with the human character looking that good, these monster better blow me away. Me and only me because I'm that selfish.
House of the Dead 4 arcade board not X360 based
When some House of the Dead 4 details began to creep out, people were quick to state that the nice looking and bad voice acting game would be running off a board that used some Xbox 360 technology. That ain't the case states House of the Dead 4 makers Sega. Since Sega is now owned by arcade lovers Sammy, it is believed that since Sega made their we-aren't-using-Xbox360-tech statement, they are most likely using a lower-cost version of Sammy's Atomiswave arcade board. Lower-cost meaning more powerful cpus and a nice looking graphic engine.
Tuesday, July 19, 2005
New Zelda available to preorder
The Legend of Zelda: The Twilight Princess is now up for preorder at The Amazon.com. You only have a few short months to go until it's released on November 25. So you 8 people left who have Gamecubes, hurry up and preorder it, ensuing that the 7 other 'cube owners don't beat you out of a copy (zing!).
Speaking with the Electronic Engineering Times Asis, Ken Kutaragi, hubmle and soft-spoken CEO of Sony Computer Enetertainment, is out making "we're-gonng-change-the-world-and-blow-your-minds" statements again. Saying the PS3 will be more akin to an extremely heft Cell-based computer. Looks like Sony is planning to do more than just be the end-all entertainment hub.
Kutaragi also gave an explanation of the Cell's strengths as a processor for laymen: " The model image for the Cell-based network may be the Internet: Servers around the world form one virtual 'computer,' and each PC accesses it." High security measures are built into the processor to prevent malicious code from infecting connected clusters of Cell-based machines; to prevent direct access to the processor itself, said the executive, "Application programs can no longer directly access the hardware; instead they will have to be written in high-level, object-oriented language."
After explaining how it works, Kutaragi made lofty predictions for the Cell's future. "The Cell processor will completely change the concept of programming," he claimed, and that "I am sure that a technology revolution is about to occur, not only within Sony but throughout the digital consumer electronics industry."
You so crazy! So I wonder if this means that with the PS3, I might be able to server up my own websites for the world to see. Hmmm.
I hope nothing happens to this kids Pop who, according to him, allowed him to post pictures of him playing it. Part of a secretive chatter building campaign or just the kid hoping to keep his family out of Microsoft's line of fire? Hmm. Either way, thier willingness to risk their job and financial security means happy info for us! By word of this crafty teen, the power supply is not small and his pop is in charge of making sure it doesn't explode. In these pics he's playing Halo 2 so backwards compatibility must be somewhat working. He also says good things about the boot up screen and it's ability to stream music from your pc. So, where does your father plan on working next?
Telltale Games first adventure game (and first game period), which is based on the popular comic "Bone" that came to an end last year, "Out From Boneville" will be a test of the episodic gaming waters. Telltale plans on releasing 4 parts of the game only for the PC for now (maybe the MAC later) at $20.00 a pop. The game won't be too deep or too hard to get into since they're hoping to catch some casual gamers types. So, expect a good number of mini-games, a not-too engrossing story and just all around good times gameplay. The first episode is due out in September
Friday, July 15, 2005
Casual games mint their own money
Korean company Nexon Corporation has this game called Kart Rider that is creazy popular in Korea. The game itself only takes 5-10 minutes to play so it's perfect for the quick gaming fix. There are even some people who play this game professionally. They have sponsors who pay them to race with their sponsors logo on their car. What's even more interesting to note is that that game brough the company $1110 million last year and has already made them $250 million this year. With the game being free how do they do it?
he money comes from selling virtual upgrades. From fancier looking cars to rockets you can fire at other racers, to balloons and other cute things, these $0.50-$2 items add up fast.I'm soooo in the wrong business.
BusinessWeek even cites a 9-year-old who paid $2.50 for a new avatar, $3.50 for a faster car, $2.50 for goggles that prevent smoke from blocking your vision while racing, and more. To a total tune of $150 USD.
Marvel vs DC on next-gen consoles
Coming from Comic-Con, it looks like Microsoft landed a deal with Marvel to allow Microsoft to produce a MMOG with characters from the Marvel universe. What's fun about this announcement (or what will be) is that Sony announced a similar deal with DC about a month ago which means that we'll see some Xbox 360 Marvel vs Playstation 3 and DC.
Thursday, July 14, 2005
Xbox 360 Need for Speed Most Wanted
Check out these hi-def screenshots of the Xbox 360's Need for Speed Most Wanted. pretty colors!
Elder Scrolls IV: Oblivion interview
Gamespot has a post-E3 interview with Elder Scroll executive producer Todd Howard. The game is pretty big (16 sq miles) and I would say that excellent graphics are a given since it's an Xbox 360 game. Just plan on picking it up for the Xbox instead of for your, probably out of date by then, pc.
GS: At what stage is the team at in development and what's left to do? What kind of hardware should PC owners look at to run the PC version? Can we expect both versions to ship simultaneously, or do you see a staggered launch, similar to that of Morrowind?
TH: We're in alpha, so the gameworld is built, we're polishing it up, balancing, optimizing the game for speed and other new graphical features. In terms of system requirements, can't say yet. But if you want to turn everything on, expect to buy the best PC available when the game comes out. It will certainly look perfect on every 360, so I'd probably go for that if you're not sure what kind of performance your PC will deliver. Regarding launch dates, we hope to make them available at the same time.
Brando's voice won't be used in Godfather?
After all the hype about how most of the original actors were going to appear in the game, Marlon Brando's voice may end up on the cutting room floor. The quality of his recordings weren't up to snuff due to the fact he was attached to an oxygen tank and that probably didn't make it easier to project his voice. Ea is going to be using a stand-in voicer but they're not sure if they're going to scrap all of Brando's material or figure out some way to get it in the game.
Wednesday, July 13, 2005
Granny got game (and apparently turrets)
A blogger throws up a blog about his Grandma's gaming habit and how she loves to curse. Watching old people play video games si just downright fun...good, clean fun.
"Sh!t. [Rewinds scene so the Prince doesn't die, proceeds to make the exact same mistake and dies anyway] SH!T!!!"
"Where the hell do I go?
[upon seeing a flythrough of the next room's obstacles] "Oh, you've got to be shitting me."
"I PRESSED THE A BUTTON!!! SEE?? LOOK AT ME PRESS!! GO UP THE GODDAMN WALL!!!"
[The Prince has been killed by spikes] "Way to go, fu_ker."
[While walking through a castle] "Well the windows are pretty."
Shadow of the Colossus gets pushed back in Japan but not in the US
Weird. It's not often you hear of a game getting it's Japan released date pushed back until after it's US release but that is what happened with highly anticipated Shadow of the Colossus. The September 20th US release is still on but now Japanese release date was pushed back to October 27th, probably to stuff in some more extra goodies that we won't get.
Nintendo has an Xbox too!
Apparently this strapping young lad decked his car out with all kinds of fancy audio equipment and a Nintendo Xbox. If it's in the paper it's gotta be true!! I can't believe that journalist was that clueless. [via kotaku]
Astro Studios on designing the Xbox 360
Gamasutra has an interview up with design heavies Astro Studios in regards to their hand in helping design the Xbox 360. Looking at the past incarnations of the 360 I'd say the one Microsoft ended up going with is the best one. Mostly because of it's lack of butt-ugliness. Some of the interview goodness,
Gamasutra: How were you asked to work on 360 - did you pitch, or were you asked?
Lovelady: We were asked. There were 6 or 7 other design firms, and Microsoft had received concepts from all of them. While going through a huge internal editing process, Microsoft liked a few things, but the designs weren't connecting to the whole experience design. So they invited us in to pitch ourselves, and they chose us to take over and start over from scratch. All of the work that had been done was set aside. The Japanese firm that we worked with was one of the firms that Microsoft was working with in the beginning - Microsoft liked their ideas, but didn't think it was totally resonating, so they had another pass at it as well. Then from that point, there was a lot of cross-talk with Japan.
Calling all Castlevania freaks
If you can't go one day without thinking about or lusting for some Castlevania action, the Castlevania Dungeon is for you. It's a pretty exhaustive guide (and will be even more so once all of the content is done) that covers or plans to cover any and all of the Castlevania games.
Xbox 360 Call of Duty 2 screenshots
These actual Call of Duty 2 hi-def in-game screenshots are hot like fire. These WWII games should be pretty fun to play on the next-gen consoles, with all the new technology will be able to bring us. Some things to look forward to,
Call of Duty 2's new engine and A.I. technology set the stage for authentic squad combat and astonishing action. Concealment can be key as battlefield smoke or even deployed smoke grenades cloud visibility. Weather effects such as the dusty sandstorms of North Africa and whiteout blizzard conditions of Russia, for example, will keep soldiers glued to their bunkers. The team has also employed a state-of-the-art Battle Chatter System that brings the action to life as squad-mates bark out context-sensitive updates in real-time to players through an advanced A.I. system.
Tuesday, July 12, 2005
More House of the Dead 4 love
Here are some nice looking screenshots of the upcoming run-n-gunner House of the Dead 4. Rumor has it, the game is running on a prototype Chihiro 360 board which means that the game will be based on the new Xbox 360 hardware.
Mario wants you to get smart, einstein smart
Where were you Mario when I needed to learn that high school chemistry? Or ace that calculus test in College? Or shimmy my large behind up the climbing wall in 2nd grade Rocky Mountain High class...they made us climb in the second grade!!! Half-flase drmatics aside, Mario and his Mario-world friends want to help you learn physics in what's probably the easiest way possible, a flash cartoon! [via i'm a human inbox]
Key chains for people with taste
If it's taste you don't have, you probably won't dig these dang hip 8-bit keychain bringers of nostalgia from Japanese company Banpresto. Ah, the good old days where games looked like poo but we didn't care because that was all we knew. Ah. [via kotaku]
Games Market Europe open for bidness
And just what is GME (Games Market Europe) you ask? YOu could go with my description: It's a cornucopia of good times, good feelings and good games. Or you could go with the official description,
Games Market Europe marks the advent of a new era in the European business. The event has been designed to get to the heart of the video and computer games industry, with a focus on a controlled environment in which people can actually network and do business.
Monday, July 11, 2005
House of the Dead 4
Sega showed some House of the Dead 4 love at Sega Summer Show 2005 recently. The game looks to be a bit more interactive by enabling you to shake free from a zombie's grip by shaking the gun. It looks like it might not completely blow but we'll see in time.
Sunday, July 10, 2005
Xbox 360 preorders running out already
First, C&VG reported that Xbox 360 shortages are casuing someplaces to no longer accept pre-orders.. Then Gamespot kind of backed up the claims. Seems like popular retailers are running out but they get another allomtment after a while. No word on any offical numbers yet, but if you want an Xbox360 this holiday season...good luck.
Xbox 360 dev kit
Here's a picture of what the real Xbox360 dev kits look like. Froma post on the Xbox-Scene fourms.
Thursday, July 07, 2005
Interview with Executive Producer for Xbox Digital Entertainment
I'm about sick of this Perfect Dark one sheet. The game is supposed to be a launch title and this is the most seen image from the game. The actual game looked like poo on that MTV-Xbox unvieling. Oh well, winsupresite has part one and part two of an interview with Jeff Henshaw, aka Executive Producer for Xbox Digital Entertainment. Jeff on Sony's 1080p:
The total number of 1080p-capable TVs on the planet today is ... zero. There are none. Sony has got a dual ... I want to make sure I say this right, because it's science fiction. They had dual HDMI outputs off the back of the console. And I think that there's some theory that you could take dual 1080i signals and interlace them together to have a progressively rendered scene. But again, there are no TVs that actually support this. I think most people are going to actually take one of the HDMI outputs and just feed it out at 1080i.
Jeff on the competition:
You know, here's the thing you have to keep in mind. Leading into E3, we had about four weeks of exclusive press coverage. We did the MTV announce, we did a constant stream of press releases, so that it was nothing but Xbox 360 for the four to six weeks leading up to E3. At E3, Sony had all the new news, because they were using E3 as their sole announce. They had a newness, or new buzz, around them and what they were talking about.
They key thing for us with Xbox 360 is that even after the Sony announce, we feel like we've built the right product with the right set of features for customers at the right time. And as we launch, and as we are the exclusive hi-def gaming platform this holiday season, I don't think we need to get into a tit-for-tat with Sony. We've already shown that the hardware is basically a jump ball. Each system has its highs and each system has its lows. They beat us in floating point and we beat them dramatically in integer.
What I think these developers thought, "Cheesy voice acting and incomprehensible plot be damned, we're making House of the Dead 4." It looks to be more of the same, two partners (two light guns, duh!) get caught up in some scheme involving the undead and....oh who cares, it'll probably be fun as hell as a drunken weekend rental.
Quake III in real...real-time
Some kids decided to act out their interpretation of Quake III by running around and shooting off fireworks...at each other. This is what happens when you smoke while your pregnant.
Wednesday, July 06, 2005
"Fully-Realized Interactive Drama" Facade is released
From indie game studio Procedural Arts comes the first game in which you communicate to NPC (non player characters) by actaully speaking with them as opposed to picking from a selection of conversion pieces. The AI is supposed to be smart enough to recognize what you say and interact accordingly. From the press release,
Façade is unlike games to date in that the player is able to drive the story through direct, Holodeck-style interactions, including conversing with the characters in natural language, and moving and gesturing freely within the first-person 3D world of Grace and Trip's apartment. And unlike interactive stories to date, in Façade the computer characters actively perform the story without waiting for you to click or enter a command. AI controls Grace and Trip’s personality and behavior, including emotive facial expressions, spoken voice and full-body animation. Further, the AI intelligently guides the story based on the player's moment-by-moment interaction and what has happened in the story so far, while still satisfying an overall dramatic arc. An innovative text parser allows the system to avoid the "I don’t understand" response all too common in text-adventure interactive fiction.
Paul Thurrott of SuperSite for Windows posted some picture of the Xbox 360 dashboard. Bask in their 360-ness
Where do controllers come from?
Learn more about how your current favorite console controller came to be but check out this console controller family tree.
Tuesday, July 05, 2005
Alien Hominid is coming to the GBA.
Looks like cult hit (and I guess now just all around hit), . This would be a perfect game to play on the umpcoming Game Boy Micro.
To show Japan that they really do want to be the #1 video game console in the Japanese market place, Microsoft will be throwing an Xbox 360 unveiling at which new deals with Japanese developers are said to be announced as well as a number of first and thirdy party titles. The unvieling of the actual games themselves wiil be huge because we haven't really heard much from any Japanese developers after they pronounced they will be making games for the X360.
Sunday, July 03, 2005
I think the title says it all really. It's a doozey.
Future Xbox 360 MMO, Huxley, is shaping up to be one purty looking game. Not sure how this story and or this game is going to do being a MMO and all since there hasn't really been much info regarding gameplay available yet. I'm sure that'll change soon. Enjoy the making of Huxley video which doesn't show anything too new.
Shooting games are oh so hard...
Here are twenty-five of the hardest shooters ever made. R-type should be all over that list. I paid the price for beating that game, the price being losing a good amount of learning-how-to-interact-with-others time. Was it worth it? Hells yes.
Project Gotham 3 for the Xbox 360 screenshots look to real to be in game..but they are
Last week BizzareOnline released a screenshot from PGR3 for the Xbox 360 which eveyone thought was fake. Turned out, they were wrong. The screenshot was real and BizzareOnline even posted up a wireframe render of that screenshot to prove it was real. They also went a little further and released another in-game screenshot (pictured) and I must say...it looks good. We'll see how it looks and feels in actual gameplay though.
Stephen Gillett is the senior director mentioned and he gave a presentation at the GLS conference called Guild Building is Skill Building. For his presentation, he talks about how he learned vital management skills thru forming and running a guild. He states that it's comparable to what an entrepreneur does, and when you think about it, it actually is.
Stephen argued that the act of forming and running a guild is similar to what an entrepreneur does. An entrepreneur has to raise capital, incorporate, find talent, etc. Similarly, a guild master (GM) has to get together funds, form the guild, recruit good members, etc. Given Stephen's history as an entrepreneur he knows what he's talking about.