It could be said that the seeds of Halo Babies were first planted when Bungie was shopping for animators to do cutscenes for the Myth series. According to sources inside Bungie, the story goes like this: while Bungie was delighted with the work Canuck Creations did for Myth: The Fallen Lords, they were very expensive. The animation for Myth II: Soulblighter by the Anime International Company was reasonably priced, unfortunately, it was also drab. Bungie was at an impasse as to who they should choose to do the cutscenes for Myth: The Fallen and They Can't Get Up Lords when Alexander Serpoian accidentally tripped over Tsing-Tao Kirin throwing up behind a seedy bar in Chicago. When Alex found out that Tsing-Tao was a fledgling animator and master sock puppeteer, he invited him to submit a sample of his work for the new Myth title. Tsing-Tao sent Bungie a 5 minute movie that was hilarious in its awfulness - Tsing-Tao had managed to make the Myth characters look like blind epileptic babies. Thus the idea was firmly planted in Bungie's collective mind.